Category: 3D MMO
PvP Support: Arena
Pros: +Detailed weapon customization +Unique perks +Unique aesthetic
Cons: -Generic FPS core mechanics -Gear can be grind-focused
Blacklight: Retribution is a futuristic, sci-fi first-person shooter from Zombie, Inc. and published by Perfect World International and Steam. Standard PVP game modes are given unique mechanics and the character and gun customization is some of the most detailed available.
Unique Mechanics - Blacklight: Retribution brings some distinct differences to the usual FPS genre. From a HUD that allows you to see every player, even through walls, a mini-game to capture points or plant bombs, and a progressive in-game perk system that includes a mech-like Hardsuit, familiar elements are given a different feel.
Stylish Aestethic - The world of Blacklight: Retribution is distinct and darker in tone. The character customization through outfits and gun customization is incredibly detailed and personal style can be fully realized.
OS:Windows® XP / Vista / Windows 7 (32-bit)
Memory:2 GB RAM
Graphics:256MB DX9 GPU (Geforce 8xxx or Radeon HD2xxx)
Hard Drive:8 GB HD space
Sound:DirectX 9.0c compatible sound card
Other Requirements:Broadband Internet connection
At first glance, Blacklight: Retribution is another fist-person shooter with Team Deathmatch, free-for-all, and objective-based game modes available. But the tutorial shows that gameplay is not the same old military shooter you're used to. The tweaks to familiar mechanics and customization possibilities is what sets this apart from the many FPS games available.
Those familiar with military shooters will find recognizable controls and interface here. However, the first thing I noticed was that there's no minimap. This is because Blacklight: Retribution uses a HUD system called Hyper Reality Vision (HRV) which, when activated, outlines every player on the map. While this sounds a bit overpowered, there is a limit to how long HRV can be active. When I came to my first node where I had to plant a bomb, I expected the typical one-button activation. But this actually involves a mini-game where clicking A or D (left and right, respectively) to match up numbers shown will complete the objective. This is a simple concept but does add a bit of panic when you're running out of time. And most players are familiar with perk systems seen in games like Call of Duty. Gaining kills and assists accumulates points and offers new weapons, available at specific kiosks throughout the map. However, the top tier of perks in Blacklight: Retribution allows you to call down a Hardsuit which basically turns you into a destructive juggernaut with heavy hitting weapons and incredibly high defense. Calling down a Hardsuit requires a bit of timing though because if you are killed before you enter, another player can take your suit and momentum can change instantly. The only weak spot on the Hardsuit is directly on its back, so they can be taken down but it is not an easy task.
The other calling card for Blacklight: Retribution is its customization options. There's a staggering number of weapon upgrades and costume options. Nearly every part of a gun can be modified and the same goes for costumes. These can all be gained through experience and in-game currency while also available through the cash shop. There's also a nice option to try out weapons for a short time period, giving you enough time to use a weapon before spending resources to buy it. Armor upgrades work in a similar way and personal style is not hindered beyond time spent.
If you're familiar with standard PVP game modes in other FPS titles, you'll see more of the same here, so I haven't really covered them. There's Team Deathmatch, free-for-all, domination, king-of-the-hill, confirmed kill, and a PVE zombie horde mode available. The core modes are nothing new but the slight tweaking of mechanics really gives Blacklight: Retribution a unique look and feel. If you want to partake in a FPS that is unique but not too different, this is a great option.
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